Ekona Posted October 4, 2010 Share Posted October 4, 2010 In that case, can you please tell them from me that next time they're going to make an F1 game can they drop the cheating AI please? I know they addressed a lot of the issues on their forum this week (which in fairness was pretty decent of them) and clarified the decision to use pre-determined times for P&Q, but IMHO it was a very poor choice to make and there's still too many issues that still screams of a game that was rushed to release instead of being given some more time and a definitive version released in time for the start of next season. Again, probably a management issue more than a coding one but it reflects very badly on Codies as a whole. /off_soapbox Quote Link to comment Share on other sites More sharing options...
Paulzx Posted October 5, 2010 Share Posted October 5, 2010 Actually it is pretty realistic for a game. if you play F1 2010 with the fuel and tyre simulation on, rules on, damage on and no traction control, you've got a realistic challenge on your hands and multiplayer is very good if you have some decent people to race against too Quote Link to comment Share on other sites More sharing options...
S77 CRV Posted October 8, 2010 Share Posted October 8, 2010 I love it Codemasters did a great job. Its running on the Racedriver Grid engine which was the best racing game of last year by far! Join me online for a burn up PS username Peevey Quote Link to comment Share on other sites More sharing options...
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